I still have so many games I’ve picked up on Steam sales that I’ll happily wait for those $80 games to go on sale while going through my back catalogue
Bruh it’s 2025 and I’m still on a spin cycle of mostly 10 years old or more games
yes, because the real problem is too much choice.
fuckin finbro bullshit.
I remember paying $10 for an Atari game. I know it’s not a great comparison, but I got hundreds if not thousands of hours of gameplay out of Qbert. Can any of the leading games in the last decade do that?
It’s funny I mention Atari. They had so many games to play. the choices you had were bonkers. best part was you could take your carts to a friends house and trade or share.
can’t do that today since most games are digital downloads that need 32gb day-0 updates.
perhaps the problem isn’t the gamers, but instead it’s the greedy corporate interests that are poisoning the game industry requesting $80 single owner games.
$10 in q-bert days is like 50-60 now :)
Can any of the leading games in the last decade do that?
Satisfactory, Dyson Sphere project, Factorio, Minecraft, Dreamlight Valley
Arcade games were great because it’s what we had. Sit a kid in front a Q-Bert now and try to get 1000 hours out of it.
Stuff is getting too big, there’s too much emphasis on making it pretty to sell it rather than making it fun, but I don’t know that we could go back to arcade games. I fear our nostalgia is a half-dose of Stockholm’s syndrome.
$50-60 based on what? Adjusted for inflation in 1982, it’s more like $33 and distribution costs are way lower than back then. Truth is you just need to find a compelling gameplay loop but companies don’t like taking risks- not every game needs to be a massive endeavor like skyrim. Look at games like slay the spire and see how a cheap game can be compelling without having to be a AAA behemoth. And at that note, is there even anything wrong if a game only takes your attention for a hundred hours? I don’t see the need to extend the player’s attention with poor side quest grinding. These things add unnecessary cost
Don’t pre order games. Don’t buy games at full price. Support indie devs.
I’ll still buy FromSoft games at full price. But only because I know they won’t disappoint. And Yoko Taro’s games.
But in general, it would be beneficial for more people to spend less on games.
So what’s the difference for Nintendo fans that love any Mario or Zelda game, for example? I’m not trying to be an ass here, but what makes your specific “I only buy this full price” a better decision than someone else’s “I only buy this at full price”?
FromSoftware is not a multi-billion dollar company that has major influence on games pricing in the gaming industry, and when game prices jumped to $70 USD, Armored Core 6 released at $60 and Elden Ring Nightreign will release at $40.
Nintendo is not even close.
!patientgamers@sh.itjust.works
There are so many options out there that asking for $80, or whatever the equivalent is, is just ridiculous. I really hope people stand up against this bulshit.
But it still spooked Wall Street, as parent company Take-Two Interactive Software Inc.’s shares plummeted as much as 10% following the news.
I think our economy might be predicated entirely on stupid.
Also, $80 is a lot when typical people’s buying power is decreasing. I think like half of americans can’t tank a $500 surprise bill, and they want people to blow nearly 20% of that on a video game? Fuck off, capitalists.
We (the gaming community) say this every time, but microtransactions and lootboxes have spread like viruses because gamers are buying them.
I hate predatory pricing on principle, but whale votes count for a lot more.
I don’t think I’ve ever bought a microtransaction or cosmetic. I’m doing my part!
*Ok, i think I paid like $5 into warframe after 200 hours, and I used some fake money from google surveys on pokemon go, so I’m not entirely without sin.
Those systems are literally designed to be psychologically addictive and prey on those weakest to such tactics. It’s not stupidity; it’s literal brain washing via Pavlovian response.
Basic human psychology has been weaponized against us, and they’ve been getting better at it faster than we’re getting better at resisting it, for decades.
The amount of options isn’t the issue.
For most 25-40€ games I buy, i can get a great experience for the next 30-50 hours.
Indie games absolutely crush the statistics, where some sub-15€ roguelikes have such insane replayability, that i’ve clocked over a thousand hours into a couple. Not to mention how incredibly creative, unique, and story rich some of them are.
Meanwhile, what used to be 60€, and is now 80€+, is some “cinematic” 20fps on console slop, that you can barely get 5 hours of real gameplay out of. I don’t wanna sit there and watch a movie with an occasional A button press. Or even worse, play something like the Assassins Creed reboot, that had 500 hours of gameplay, 490 of which is just useless collectibles around the map.
Would be interested to know what games you have >500 hours in. Especially if they aren’t multi-player online games.
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Fallout 4. A lot of this is going to be due to mods.
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Wargame: Red Dragon. Intended to be played multiplayer; I played it single-player. Steel Division II is a far better single-player choice if you don’t mind the different setting, as the AI is much more interesting.
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Skyrim. A lot of this is going to be due to mods.
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Fallout 76, the only entry here I actually play multiplayer (and even that to a minimal degree; that game tends to have players having pretty minimal interaction with each other unless they’re actually trying to play with each other). I would recommend playing Fallout 4 over Fallout 76 unless you specifically want multiplayer; Fallout 76 is just the closest thing to “more Fallout” short of a Fallout 5.
Not run through Steam, so no Steam stats (though available on Steam) but I’m sure that they’re way up there:
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Cataclysm: Dark Days Ahead. Free and open-source, though there’s a commercial build on Steam if you want to effectively donate. If not, can download from their project page.
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Dwarf Fortress. Free, though there’s a commercial build on Steam with a fancier, more-approachable UI and such.
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Dungeon Crawl: Stone Soup, though that’s going back a few years. Free and open-source.
Some others with a fair bit of playtime:
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Steel Division II. Primarily a multiplayer game, but I only play single-player.
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Mount & Blade: Warband. The Prophesy of Pendor mod adds a fair bit of time to this.
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Elite: Dangerous. Though I don’t remember how I accumulated that many hours. Wasn’t super-impressed with the game. Probably pretty in VR, though.
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Carrier Command 2. Primarily intended to be played multiplayer, but I play single-player.
I’m over the massive, over-produced games. I looked at the price of the new Indiana Jones game (AUD119), and even though I loved Machine Games’ previous work, I noped out. These days, I’m mostly reverting to simple arcade games more akin to the early era of gaming I grew up on. Shotgun Cop Man, from the people that made My Friend Pedro, just came out. It was $13. Finished it in one sitting, but I’ll probably play it multiple times. Much better investment.
Indie games and small publisher titles are my bread and butter. They keep the spirit and innovation that I grew up with alive.
What AAA title is worth $80? The most time I spend gaming is in a 10 year old shooter, and an indie survival game. Both of which I bought for <$20.
I’d say GTA VI would likely earn that for me. I’ll probably spend over 80 hours on that.
There’s plenty of jrpgs half that price point with twice the length though. Heck, even the previous GTAs have at least that length for a cheaper price, and are occasionally even cheaper now. Be patient and you’ll likely even get the game given away for free.
Why even suggest a different genre when the man said he will enjoy it?
I’m lucky enough to own literally thousands of games. Most of which I get at a deep discount. Games like GTA and Red Dead are usually an exception where I’ll play on day one. Even though Rockstar tends to milk a title long after a release, the attention to detail is worth the price to me. I’ll still check reviews first however.
It sucks that waiting for a sale might only bring down to the original $50 new full price it used to be.
Just have to wait longer I guess.¯\_(ツ)_/¯
patientgamers@sh.itjust.works
The amount of games on the PC is way to large to be buying right away.
I can wait as long as necessary – just means more time for the factory to grow. Factorio was the best value I’ve ever had out of $30.