

That, on the other hand, is only viable, if you are sure, data never needs to expire. Dedicated backup solutions work with retention policies.


That, on the other hand, is only viable, if you are sure, data never needs to expire. Dedicated backup solutions work with retention policies.


Where I could see an LLM being useful is categorizing entries and maybe proposing sanitization (for example when the payment provider uppercases or abbreviates stuff)


The cheat developers, yes. Because there is demand. The question though was, why there is demand.
From maybe to definitely not.


If you like Lord of the Rings: Lord of the Rings Online is extremely nice story wise. It’s an old school MMO, but that shouldn’t shock you when you only know old school ones anyway.
If a low initial fee is fine, wait for Elder Scrolls Online sale. You can regularly get the base game for $5 or so. It has no forced monthly cost so those $5 are worth hundreds of hours or quest content.


It’s really sad. I truly believe that Yves (or rather the Guillemots in general) were passionate about game development once. Now it feels mostly corporate, even though they still claim to be pro-gamer and innovative and fun. It’s double sad because they acquired quite some good studios that have to be shaped into their corp structure and ultimately lose their innovation. It’s not as bad as old-school EA, but it’s still subjectively bad.
Just to clarify: OwnCloud or OwnCloud Infinite Scale (OCIS)?


Probably some fastboot shit. I like the idea of fastboot… if only it wasn’t so tied to Windows.


The ONLY thing I don’t like about it is having to finish the install of windows before you can wipe the ssd.
Why? Can’t you get to the bios, change to usb boot loader, boot linux and wipe the disk?
I think it’s not that easy. From what I understand, the payment providers enforce that for the whole store, otherwise they don’t want to be involved. Quite shitty, but they have enough weight to pull shit like that off.


If your client(s) accept irregularly changing remote certs (i.e. they don’t do cert pinning), it should work. If both cloudflare and you use the same CA, it would likely work even with cert pinning. Certainly possible, but increases the complexity of the overall setup.


Possible, true. But then the setup also becomes more complicated. In addition you end up with different certs for local and remote access, which could cause issues with clients if they try to enforce cert pinning for example.


Cloudflare tunnel likely terminates TLS on the edge. So if you bypass it, you don’t have HTTPS. Not a problem locally, but then destroys the portability of the URL (because at home you need http and outside you need https). Might as well use different hosts then.


I think EA was still worse. At least in my perception.
I think EA actually bought studios just to get the IP and immediately get rid of the employees. I also think they tried to milk a few of the IPs before letting it go downhill.
MS, from what I can tell, gave studios quite a lot of freedom to do what they do best. I don’t think they intentionally wanted to fuck over studios, but they rather sacrificed them.
Don’t get me wrong: that’s still bad. But there’s a difference between fucking studios over with intent and reacting badly to changed circumstances.


I imagine it’s rather licensing. If they have to provide the software at some point, they can’t use components they are not allowed to distribute. And I agree, that this will impact development costs. But with the law in place, this is not an unexpected cost but one that can be factored in. Might be, that some live services are then no longer viable… but I don’t care. There are more games than anyone could play and games are cancelled or not even started to develop all the time for various reasons. One more or less is just noise.


Same for the “online only design” argument. The moment they decide it’s not viable anymore and they want to shut it down: what does it matter to them, what players do with it? As long as they offer the service themselves, no one is bugging them. (Although I would absolutely be in favor of also getting self hosting options right from the start, I am realist enough to accept, that this would indeed lower economical feasibility of some projects.)


Do you want to know more?
Does it make a difference, if that setting uses a trailing slash? Might be it redirects you to the path without, which triggers caddy to redirect you again, and so on and so forth.
You could also, instead of redirecting, rewrite it. Then it is handled serverside without sending the client somewhere else.
Are all the *arr services aware that they are expected to have a certain basepath?
I use Kopia to perform incremental encrypted backups (with some retention policy of up to two years) and store them on Backblaze B2, which is reasonably cheap.