

The Steam Deck uses the capacitive thumb stick sensors to completely disable the trackpads as soon as the stick above the respective pad is touched. This works very well, so I think they‘ll implement the same thing here.


The Steam Deck uses the capacitive thumb stick sensors to completely disable the trackpads as soon as the stick above the respective pad is touched. This works very well, so I think they‘ll implement the same thing here.


This is such a click-bait comment, my god…
Your source for stability issues in Hogwarts Legacy is a single user in the Steam community with other users in the same thread not having issues at all. Seeing that Hogwarts Legacy is one of the most played games on Deck (ranked 11th at time of writing ), I think many more people would report issues if crashes were common.
Furthermore, your TONNE of optional game stores is one. I can‘t really think of a game store, besides Microsoft’s, that doesn‘t work on Steam Deck.
These early performance comparisons definitely have limited value for comparing Windows/Linux performance on the device. But I’m sorry to say that your arguments have even less.


I don’t think this is quite right. CoD titles do take a long time to develop. They‘re just rotating studios, so they can achieve a yearly release cadence (the last six entries in the series had five different studios working on them). Also, they are by no means getting cheaper. According to court documents development costs rose from $450 million to over $700 million from 2015 to 2020 alone.


I‘d probably go with a VPS. It probably won‘t cost more than 10$/month, maybe even less, depending on how much heavy usage your Nextcloud instance requires. And you won‘t have to worry about keeping your hardware and network running, which pretty much always takes up more time than expected.
Some web hosters (I‘ve had very good experiences with Hetzner) charge an hourly rate and allow you to preconfigure VPSes with software like Nextcloud. So unless you have specific needs, you could just spin up an instance, check if it suits your needs and, if not, only pay a few cents.


I’m not an expert, so take my findings with a grain of salt, but the current scientific consensus seems to be:
We don’t know.
Recent studies suggest that the behavior of spiders is more complex than previously thought. They show behavior that can’t be explained by simple automatisms, such as the development of hunting strategies depending on their prey.
Keep in mind that these findings do not indicate any capability to love or to grow fond of someone. But there is an ongoing discussion about whether invertebrates should be considered sentient.
To be fair, everyone was offered a refund for that game. So technically they probably haven‘t paid for it anymore.
I still totally agree that Sony shouldn‘t go after private Concord servers. This game is very interesting, because it was an unbelievable failure despite having pretty solid gameplay. And preserving that on private servers provides a great way for other developers to learn, and maybe prevent, the tons of other issues leading to the game‘s failure.