Counter Strike and Team Fortress. Both were Half Life mods when they started.
We played Quake World Team Fortress on the high school LAN. It blew my mind.
As well as DOTA (for Warcraft 3) and PUBG (Arma 2/DayZ mod).
I have a theory that the all the best multiplayer games do spawn from community efforts since they know better how to balance things.
Still remember discovering Half-Life as a kid because I was looking at the CS 1.6 folder my friend gave me, and I got curious about this “hl.exe” since the icon wasn’t the CS one.
Remember the days of half life having three billion mods? Still haven’t had the LAN with everybody where we play through them all.
Multiverse Mod for FTL
Its literally just a free sequel
Multiverse really does feal like early access FTL 2
Ooo I gotta look into this!
Black mesa. Half life and half life 2 modder community is amazing.
To be fair, Garry’s Mod is up there too.
The amount of customisation that one “small project” opened up in general, is astonishing.
Saved me typing.
Portal is basically a Half-Life 2 mod. It’s still got the fanboat asset. You can use the console to bind spawning a fanboat to an input, so there’s a speedrun category where you’re not allowed to use portals, but younare allowed to spam fanboats. Literally called fanboat%.
Speaking of Half-Life mods, Entropy Zero 2 is a solid game.
There’s also some great Portal 2 mods out there as well.
Endless hours playing Sven Co-Op. A few clips of my friends and my own earliest YouTube videos ended up in the NoClip documentary about Half Life!
No love for Fallout: London?
It’s not just a Fallout 4 mod—it’s full-blown AAA experience—done so well that I’d believe it was made by the New Vegas devs if I didn’t already know. If you’re tired of waiting for Bethesda to make the next FO game, just play this instead.
Came here to say this
How well does it install on Linux?
Tacking on cause id like to know as well. Last I checked it was VERY time consuming/if not impossible at the time.
Given the amount of fiddling I had to do to get it running on Windows, I do not want to try it on Linux (unless you own it on GoG, in which case it’s apparently easy)
Was looking for this answer, shame they released the DLC a month after I finally uninstalled FO4 because I needed the space lol.
Multiplayer for GTA San Andreas was quite revolutionary at its time.
It blew my mind. I’m not a coder, so I have no idea how they did it.
I don’t know about San Andreas, but the GTA III co op mod was something pretty special. It took the other players coordinates and assigned them to your last vehicle, which didn’t despawn.
There were no on foot player characters, but you could drive around together in a game with absolutely no multiplayer or online elements at all.
Omg I totally forgot about SAMP. I spent so much time on there when I was young. Still remember v2 where there was so much lag being in a car together was so shitty but it was the best experience ever.
Thousands of hours on an rp server early on in samp
Same. Started with MTA and later moved to SAMP. Played on the same freeroam/rp server for years - even met one of the guys irl even though they were from a different country.
Are Skyrim mods allowed, or is that cheating? 😜
Enderal is allowed.
What about Elsweyr? 🖖🏼
Okay, fine, and Wyrmtooth while we’re at it.
Oh, see, now you’re gonna get me going 🤩…
Let’s just round it out by saying that the many QoL mods for VR are generally incredible improvements on the OG pancake experience, but second (IMHO) to the brain-meltingly beautiful visual overhauls (thanks, Panda & team!)… Still, nothing comes close to the aforementioned modules that offer completely new areas w/ fully voiced NPCs, unique quests/activities, brand new lore, etc., and dozens of hours of gameplay. (assuming you simply run their main plotlines)
Heavily-modded Skyrim (300+) on the Index has pretty much ruined me for most other VR games, but I still try to enjoy the lesser titles for what they are. 🤣
Schreitet wohl!
Surprised no one has said MyHouse.wad yet
Son of biscuit! You beat me to it!
The thing that got to me was the darkend maze that seemed to go on forever. You keep expecting something to jump out but it never does. It just promptly ends and serves no purpose aside from freaking you out.
A great use to luminal space.
It was this .wad that finally tipped the scale for me in the fact that og doom is probably the best game of all time.
Withers big naturals
There are quite a few honestly. Team Fortress and DayZ are obvious examples, I also quite liked Natural Selection.
Came here to say Natural Selection.
I would’ve picked DayZ mod as well but I really only got into it after the standalone version. It’s still unlike any other game though.
Dragon Genitals for Monster Hunter World. Gave each monster either a realistic cloaca or an incredibly well-crafted dong, tailored to the individual style of each monster. The details were amazing, like a monster called Bagel Goose has a rock dick, but when he transforms into B-52 bomber mode he glows red hot with lava… and his cock does, too.
What the fuck did I just read
Best mod ever
Science-based monster cock mod
Did you know in terms of human Pokemon comparability that Vaporeon…
The cock physics were pretty on point too. Just the right amount of movement to convey erectness.
Elden ring seamless coop. I can’t believe that such a small file could create such a better experience in the game.
Similarly, Blue Sentinel for DS3 is a better, more effective anti-cheat than Elden Ring’s use of Easy Anti-Cheat. Heck, part of the performance enhancements fron Seamless Coop come from the fact it turns EAC off.
A Link to the Past/Super Metroid combo randomizer. Both games smooshed into a single ROM, with certain doors taking you from one to the other. Item pools are then shuffled together, sending you on a big scavenger hunt to find Metroid items in Hyrule so that you can explore Zebes to find Zelda items so that you can explore Hyrule.
Unfortunately it’s somewhat lopsided due to how much bigger ALttP is than SM, but the technical novelty of it is amazing and worth a playthrough.
Inigo in Skyrim. Fully voiced follower who is funnier, more interesting and more authentic than any companion I’ve had in the last decade of games.
I absolutely love Inigo. Every time I go back to Skyrim (once a year or so), that’s always a requirement on the mod list. No matter what my roleplay is, what my build is, Inigo is the Dragonborn’s companion, in my head cannon.
I think I’m subconsciously holding back going back into Skyrim until Inigo V3 is released.
Been playing since launch and never used him because I hate companions (they ruin stealth). Seriously reconsidering for the next playthrough
He’s terrific and I never had him affect stealth archer/mage gameplay.
Allowing you to collect all three triforce pieces in Ocarina of Time using arbitrary code execution.
Oh that’s neat. I remember someone just saying “Cut out 3 yellow triangles, tape them to the TV, and have Link jump and get them.” Lol!
If you’re curious, here’s the setup and execution: https://youtu.be/2x_pqyrf9lA?t=706
And the end result: https://youtu.be/2x_pqyrf9lA?t=2815
In terms of actual impact, a Fallout: New Vegas mod named Tale of Two Wastelands that takes a Fallout 3 copy and brings all of it into the Fallout: New Vegas world.
The mod makers didn’t create the great bulk of the content, made a converter, but it amounts to a new experience with an AAA-game level of content addition.
Does make me wonder about other mods that can leverage pre-existing work. Cataclysm: Dark Days Ahead had a mod where someone imported a real life map of Massachusetts, for example. Some flight sims can do similar stuff.




















