• Dremor@lemmy.world
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    3 months ago

    Could you please reword the headline for it to be less clickbaity ? Thanks.

  • RightHandOfIkaros@lemmy.world
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    3 months ago

    Can we talk about how cancerous PCGamer is, for a second? I want to read an article, and the screen is like 80% advertising.

    • HeerlijkeDrop@thebrainbin.org
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      3 months ago

      I don’t get any ads (Fennec + uBlock), but half into the article, a newsletter pop up showed up and the website scrolled back to the top. I closed the website immediately

    • tal@lemmy.today
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      3 months ago

      I was listening to an interview with a senior EU translator several years back, and he said that these days, he normally does the first pass with Google Translate, then manually cleans things up. My guess is that to some extent, most human translations likely incorporate some AI translation already.

      • psx_crab@lemmy.zip
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        3 months ago

        Correct. But the AI bro here think AI translation is the final work, while translator that use google translate still required the language knowledge to proofread.

        • brucethemoose@lemmy.world
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          3 months ago

          I don’t think OP came off as “AI Bro.”

          Pure machine translation would indeed be sloppy, but games have (unfortunately) done it before. An automated 1st pass with a last check from a human contractor seems reasonable for a studio about to fold.

          • psx_crab@lemmy.zip
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            3 months ago

            “and call it a day” is all the sign i need.

            An automated 1st pass with a last check from a human contractor

            We called it a “Translator”.

            • Lucky_777@lemmy.world
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              3 months ago

              If it saves your company from bankruptcy, then why not do it? The developers even said it got a little out of control.

              Sure, you can call me an “AI Bro” lol. But I’m just being real. Using AI or finding another job? Use AI all day and make better choices with the next title.

    • FartMaster69@lemmy.dbzer0.com
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      3 months ago

      That still has associated costs my guy.

      Quality not withstanding you’ve got to pay for access to the model or electricity to run your own local model, pay people to run the lines into the model and stitch them back into the game and pay people who speak the language to proof read the outputs to ensure it’s not giving you gibberish.

      And if you’ve got voice lines now that’s a whole other can of worms of paying for TTS ai models, paying for audio mixing specialists, inserting the lines into the game, paying to once again have a speaker of the language QA test the output.

      • Chozo@fedia.io
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        3 months ago

        The electric costs aren’t nearly as high as people think. For huge datacenters, yes, but that’s because they’re processing requests for hundreds or thousands of users simultaneously. For a studio using it to translate lines for a single game, they could easily get away with doing it locally, and effectively for free. You can train your own local model on a consumer-grade PC without any issue, and it’ll still run just as fast as the big server farm-powered models.

        My roommate has been playing with a bunch of different local AI models on his own PC for a couple years now. There’s been no discernable change to our electric bill. His PC draws more power playing an anime waifu gacha game than it does training/generating AI.